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musr.h
1
#ifndef MUSR_H
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#define MUSR_H
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#include <cmath>
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#include <stdio.h>
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#include "array.h"
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#include <gsl/gsl_matrix.h>
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#include <gsl/gsl_linalg.h>
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#include <gsl/gsl_blas.h>
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typedef
struct
vector
{
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double
x,y,sqr,abs;
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int
m,n;
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}
vector
;
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class
MuSR
{
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public
:
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MuSR
();
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double
sigma_triang(
double
Bex,
double
Bc2,
double
lambda);
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double
sigma_triangBLAS(
double
Bex,
double
Bc2,
double
lambda);
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double
sigma_quadBLAS(
double
Bex,
double
Bc2,
double
lambda);
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private
:
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double
Phi0;
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double
kappa;
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double
b;
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double
x1;
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double
x2;
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double
y2;
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double
S;
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double
Bctherm;
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int
N;
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int
NR;
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int
MaxIteration;
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//reciproal space
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int
NK;
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vector
* K;
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double
* aAk;
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double
* ak;
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double
* bk;
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// real space
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int
Nx;
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int
Ny;
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double
* x;
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double
* y;
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double
**B;
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double
**QAx;
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double
**QAy;
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double
**Q2;
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double
**Qx;
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double
**Qy;
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double
**p;
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double
**g;
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double
**w;
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double
**dwx;
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double
**dwy;
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double
**wA;
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double
**dwAx;
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double
**dwAy;
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double
avgw;
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double
avgw2;
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double
avgw_wQ2_g;
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double
Bex;
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gsl_matrix* cosKR;
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gsl_matrix* one_cosKR;
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gsl_matrix* sinKRkx;
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gsl_matrix* sinKRky;
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gsl_matrix* sinKRQx;
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gsl_matrix* sinKRQy;
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gsl_vector* vt;
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gsl_vector* aK;
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gsl_vector* aAK;
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gsl_vector* bK;
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gsl_vector* WR;
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gsl_vector* dWxR;
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gsl_vector* dWyR;
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gsl_vector* Q2R;
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gsl_vector* QxR;
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gsl_vector* QyR;
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gsl_vector* QAxR;
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gsl_vector* QAyR;
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gsl_vector* gR;
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gsl_vector* pR;
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gsl_vector* BR;
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vector
get_K(
double
m,
double
n);
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double
get_Q2(
int
iR);
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double
get_g(
int
iR);
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double
get_p(
int
iR);
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void
recalc_kspace_funtions();
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void
init_kspace(
double
Bex,
double
Bc2,
double
lambda);
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void
init_quadkspace(
double
Bex,
double
Bc2,
double
lambda);
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void
free_kspace();
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void
init_realspace();
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void
init_quadrealspace();
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void
free_realspace();
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void
init_BLAS(
double
Bex,
double
Bc2,
double
lambda);
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void
init_quadBLAS(
double
Bex,
double
Bc2,
double
lambda);
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void
free_BLAS();
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double
Kr(
int
ik,
int
ix,
int
iy);
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};
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#endif // MUSR_H
vector
Definition:
musr.h:11
MuSR
Definition:
musr.h:16
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